Microsoft has been teasing their Project Scorpio since E3 2016. This year we finally get to see what it really is as Microsoft removed the drapery from Project Scorpio and revealed the all-new Xbox One X. Microsoft has stuck with their naming scheme, last time it was S and now X.
This new console will be capable of 4K visuals at 60 FPS whilst also providing good image quality on lower resolution panels like 1080p by super-sampling the video output to make them much better than that resolution. Most older games will run even better on the One X and many titles will be able to run at native 4K (implying all ‘8 Million Pixels’). The One X will be compatible with the accessories all the previous Xbox consoles, so you would now be able to extract the most out of your current library of games.
Specs of this mean-machine suggest up to 6 Teraflops of compute-power and a custom 12GB GDDR5 GPU clocked at 1172 MHz, which is considerably higher than the PS4 Pro’s 4.2 Teraflop power and clocks of 911 MHz. The eight core AMD CPU is clocked at 2.3GHz, pretty beefy for a console. Inside the hood, One X has a vapor-chamber liquid-cooling system that we have previously seen in high-end desktop GPUs like the GTX 1080. To make things even better, not only is the One X the most powerful, but it is even the smallest Xbox ever.
Not only for gaming, the Xbox One X is also a great multimedia device with support for Ultra HD Blu-Ray playback and Dolby Digital 5.1 Audio support with TrueHD and Atmos for better surround sounds.
Microsoft gave us a gameplay demo of the Xbox One X running upcoming Forza Motorsport 7 at 4K.
The Xbox One X has been scheduled for a worldwide November 7 launch at $499, which is quite aggressively priced if you consider how much power it packs.
There’s more to come at E3 2017 and we will be back with more updates, so stay tuned to Tech Syndrome for more from E3 2017.