Half-Life gets a new minor update fixing various elements

Valve’s updated the original Half-Life. But before you get your hype up with the number 3, we’re here to inform you it’s only a minor update for fixes

In a time where games are either unfinished or forgotten after release to work on their DLCs and perhaps sequels, it is amazing to see a game from almost a generation ago receive an update. Though it is quite common for Valve to update their games despite the age, such as their multiplayer game, Team Fortress 2. Still, a performance update seems bizarre for a game that can run easily on modern day systems. The update does the following fixes to the game. Don’t be surprised when devout fans of the Half-Life series would look deeper to see if there’s any confirmation of a sequel.

Changelog:

  • Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
  • Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
  • Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
  • Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
  • Fixed crash when setting custom decals

Source

Video games enthusiast, a devotee of rock and roll music from the days of yore and a lover of architectural designs of the distant future. Favorite color is of fine red wine. Needlessly ambiguous and categorical.